Lesson Plan for Primary 1 - Basic Science and Technology - Computer Room + Safety Rules In Swimming

# Lesson Plan: Basic Science and Technology ## Topic: Computer Room + Safety Rules in Swimming ### Grade: Primary 1 --- ### **Lesson Objectives:** 1. **Understand the basic rules of a computer room.** 2. **Identify and learn safety rules in swimming.** --- ### **Lesson Duration:** - **Total Time:** 60 minutes - Introduction: 10 minutes - Computer Room Rules: 20 minutes - Safety Rules in Swimming: 20 minutes - Conclusion and Review: 10 minutes --- ### **Materials Needed:** - Chart paper - Markers - Computer printouts of computer room rules and swim safety rules - Pictures or flashcards showing computer lab and swimming pool scenarios - Whiteboard and markers --- ### **Introduction (10 minutes):** 1. **Greeting and Warm-up:** - Greet the students and briefly talk about how computers and swimming are fun and useful parts of our life. 2. **Set the stage:** - Ask the students if they know what a computer room is and who has been swimming before. - Discuss basic safety by sharing brief anecdotes or experiences related to both topics. --- ### **Learning Activities:** #### **Part 1: Computer Room Rules (20 minutes)** 1. **Discussion (5 minutes):** - Explain what a computer room is and why it is important. - Emphasize that computers can be a lot of fun but they need to be used safely. 2. **Interactive Activity (10 minutes):** - Show pictures or flashcards of a computer room and discuss the dos and don’ts. - Examples of rules: No running, no food or drinks, be gentle with equipment, listen to the teacher, keep the area clean. 3. **Group Activity (5 minutes):** - Divide the class into small groups and give each group a rule to discuss and present back to the class using the chart paper and markers. #### **Part 2: Safety Rules in Swimming (20 minutes)** 1. **Discussion (5 minutes):** - Talk about the importance of swimming and why safety is crucial in and around water. 2. **Interactive Activity (10 minutes):** - Use pictures or flashcards to show a swimming pool. - Discuss safety rules: never swim alone, always listen to the lifeguard, no running near the pool, wear a life jacket if you’re not a strong swimmer, no pushing or shoving. 3. **Group Activity (5 minutes):** - Have the students practice safe behaviors by role-playing scenarios. One child can be the lifeguard instructing others, while the rest pretend to be swimmers obeying the safety rules. --- ### **Conclusion and Review (10 minutes):** 1. **Review Questions:** - Ask some questions to review Computer Room Rules and Swimming Safety Rules, encouraging responses from different students. - Examples: "Why should we not eat or drink in the computer room?", "What should you do if you see someone not swimming safely?" 2. **Reinforcement:** - Summarize the key points of both topics. - Praise students for their participation and attentiveness. 3. **Homework Assignment:** - Give students a simple worksheet to draw or color one computer room rule and one swimming safety rule. --- ### **Assessment:** - Observe student participation and responses during discussions and activities. - Review the worksheets to ensure understanding of the rules discussed. --- ### **Teacher Reflection:** - Reflect on what worked well during the lesson. - Consider what could be improved for future lessons. - Adjustments to make based on student engagement and comprehension. --- By using interactive and engaging methods, this lesson plan is designed to help Primary 1 students understand and remember important safety rules both in the computer room and while swimming.